Tag Archives: killzone 3

Killzone 3 PS3 sales hold in top five at retailer

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Sales for Sony Corp.’s Killzone 3 for the Playstation 3 held in the top five sales at retailer Amazon.com Inc. this week amid strong launch demand for the sequel.

This week, Killzone 3 ranked as the No. 5 best-selling product in Amazon’s Video Games division.

Killzone 3 is sold in a standard SKU and a Helghast Edition SKU.

The Killzone 3 Helghast Edition SKU includes a Helghast Helmet replica, bonus video content, art book, an exclusive Cloaking Helghast Marksman action figure, and a super voucher that includes the Killzone 3 soundtrack and PS3 Dynamic Theme, Retro Map Pack, Double XP for the first 24 hours of multiplayer gameplay, and Full access to all weapons and abilities during the first 24 hours of multiplayer gameplay at $129.99.

Sony in Feb. began sale of the Playstation 3 160GB Killzone 3 Bundle, which includes the PS3 160GB hardware SKU and a copy of Killzone 3 $299.99.

Killzone 3 will include 3D Steroscopic functionality to be played in high-definition 3D.

In addition, the title is said to include more vehicles, weapons, jetpack option, and a close-combat system.

Levels are said to be 10 times larger than Killzone 2. New environments include nuclear wastelands, an alien jungle, and arctic conditions.

The PS3 is sold in a 160GB SKU at $299.99, 320GB SKU at $349.99.

Sony in Sept. began sale of the Playstation Move controller.

The Playstation 3 Move Console Bundle includes a new 320GB hardware SKU at $399.99.

Killzone 3 leaked onto torrent sites

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Guerrilla Games’ upcoming PlayStation 3 exclusive has been leaked onto torrent sites for filthy pirates to steal. This comes mere days after the PC version of Crysis 2 suffered the same fate. Killzone 3 was set to release locally on 23 February, but those with a big enough cap limit to handle the 41gig download will be able to get it right now.

Of course, the pirated version only runs on cracked PlayStation 3 consoles which, thanks to George Hotz, are now more prevalent than ever. But don’t forget that Hotz’s crack was never meant for piracy (insert sarcasm here) and that he gets really upset when anybody insinuates otherwise – stupid prat.

This is the first major piracy leak that the PlayStation 3 has suffered. Earlier in the year a pirated copy of Castlevania: Lords of Shadow was seen to be possible on the newly hacked PS3 console. Killzone 3, however, is the first PS3 game to be up for download prior to a release date, thus marking an end to the console’s defences against rampant piracy.

Naturally, all this will do is hinder legitimate PlayStation 3 users as Sony will undoubtedly release a barrage of firmware updates in an attempt to combat further piracy.

Killzone 3 Review

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At a critical moment in Killzone 3’s campaign, players are prompted to “press circle to launch nuke.” I of course pressed the button, and as I watched the ensuing mushroom cloud, the weight of my actions set in. I had just unflinchingly committed a borderline war-crime with a press of a button without a second thought. It was almost enough for me to start questioning one of the more controversial topics related to violence in videogames: namely, whether or not digital violence desensitizes players to real-world violence, or even encourages it. But although I casually pondered the possible fallout of my unthinking quicktime-event reaction, I realized that more than anything, the catastrophic explosion caused me to more fully appreciate the adept pacing and ferocious moments leading up to this particularly disastrous one.

That’s all in line with developer Guerrilla Games’ stated intent to improve Killzone 3’s story quality over the staid narrative of its plodding and gloomy predecessor. The solution, as is so often the case, meant turning to Hollywood, hiring actors like The Departed’s Ray Winstone and classic Hey! It’s That Guy Malcolm McDowell, but also snapping up veteran game and comic author John McLean-Foreman to lend a fresh set of eyes to the arching narrative.

Although Killzone 3’s story still takes a backseat to all the running and gunning (it will still make sense to those who prefer to button-mash through all the  game’s cutscenes), it’s still a marked improvement over Killzone 2. Certainly, it’s hard to miss that the game takes cues from action movies like Black Hawk Down or Predator, particularly its reliance on the famous “never leave a man behind” storytelling cliché.

The story concerns itself with a war between the Human Interplanetary Strategic Alliance and the dreaded Helghan, with the enemy’s inner circle falling apart due to political infighting and espionage. Once again, players take control of Tomas “Sev” Sevchenko as he and his squad are more or less abandoned behind enemy lines during an invasion. Sev receives word that the ISA has surrendered while behind enemy lines, and that’s when things get sticky. His ranking officer gets taken prisoner, and so of course Sev decides to risk his bacon to get him back because, hey, you never leave a man behind.

The behind-enemy-lines story gives the game a primal urgency, perhaps best exemplified by the addition of devastating melee attacks. Get close enough to a Helghan soldier, and Sev can firmly plant his thumbs in their eyes or perform a lethal tracheotomy with his field knife. Melee attacks may sound like a minor addition, but they add much more strategy to the game’s many firefights. Fulfilling though it might be to get up close and personal, doing so greatly increases the chances of Sev getting caught in the crossfire, which in turn makes it much more difficult for his comrades to revive him, should he go down.

The game puts up a fight, too—even on the easiest difficulty, the Helghans show no remorse and are far from stupid. Fortunately, Sev’s teammates aren’t dummies either, and are perfectly able to back players up and even take enemies down on their own.

Eventually players will snag a trophy for massacring 500 Helghans, and it’s a great credit to Killzone 3 that all that killing never feels repetitive or humdrum. To me, it felt more like, “Wow. 500? Really?” That’s no doubt due largely to the sizeable levels set in constantly changing backdrops, plus the variety of vehicles used to traverse them. Players will go from jet-packing along arctic wastelands to sneaking in jungles far prettier and lush than anything in Lost Planet 2. And though the paths through every location are linear, they never really feel restrictive, mostly due to to the chaotic, unscripted nature of combat. With so many bullets whizzing by, it can be easy to get turned and lose one’s bearings on the battlefield. But the disorientation is fun, not frustrating, and somehow Killzone 3 manages to make fights feel dangerous, something missing from many shooters.

Visually impressive though Killzone 3 may be — it supposedly uses 100 percent of the PS3’s mighty processing power — there are moments in the campaign where the flow gets broken up by strange hiccups. Though there are no loading screens, it’s impossible to ignore the times when, just as in Killzone 2, the game halts for a microsecond while transitioning into the next big chunk of a level. There are also occasional moments where scripted sequences won’t launch because some teammates aren’t in the right location, or Sev isn’t facing the right direction. Or even more noticeable, when teammates will bark the same command over and over like “Plant the demo charge on the turrets!,” even though they’re already talking and saying something else.

Those are mere quibbles, though, in what’s an appetizer for Killzone 3’s main course: online multiplayer. Sure, one can play through the main campaign co-op, or face off against 15 other CPU-controlled bots offline to test their mettle, but the bulk of the game’s time in the PS3 drive will be spent in online team deathmatches. Maps and game-types are well-designed and varied, and for anyone who prefers a bit more of a purpose behind their wanton killing, there’s a standalone multiplayer-only campaign called “Operations.” In it, Helghast players must protect a dam facility, while the ISA must attempt destroy it. 

Though not particularly revolutionary and perhaps even a bit derivative, Killzone 3 fires on all pistons from start to finish. Hell, how many other games nonchalantly turn launching a nuclear bomb into a quicktime event?

Killzone 3 Multiplayer Open Beta Is Live

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The Killzone 3 online multiplayer beta, having previously been delayed just a tad bit, is finally live. So get on that PS3 and hit up the PlayStation Store’s main page, 3D or PlayStation Move categories to download the open beta.

Featuring the Frozen Dam map level, you’ll be able to play all available modes, including the traditional Killzone Warzone mode where game objectives change on the fly; Guerrilla Warfare, aka Team Deathmatch; a new story-driven multiplayer mode: Operations; and Botzone, an offline version of Warzone played against AI enemies.

As a reminder, you may stand a chance to win a copy of the Killzone 3 Helghast Edition if you play on February 4th through to the 6th when the devs will select a winner at random. You’ll be notified with your PSN email.

The beta runs from today all the way to February 15. Killzone 3 is out exclusively on the PS3 on February 22, 2011. It supports both 3D and the PlayStation Move.

Killzone 3 multiplayer demo due February 2

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PlayStation owners, are you feeling left out in the cold by Crysis 2′s Xbox 360 exclusive demo? Fear not, for the PS3′s Killzone 3 has a multiplayer demo due February 2 in North America, February 3 in European regions.

The Killzone 3 Open Beta will be a free download from the PlayStation Store and contains the game’s Frozen Dam level with four multiplayer modes on offer.

“Operations” is a multiplayer story mode for up to 16 players, while “Guerilla Warfare” splits players into two opposing teams. “Warzone” is carried over from Killzone 2, spitting out sets of five mini-missions per round.

Killzone 3 is released for the PlayStation 3 on the same day as Bulletstorm is out for PS3, Xbox 360 and PC: February 22. Crysis 2 is scheduled for a month later, March 22, on the same three platforms.

The multiplayer download also supports 3D on compatible displays, as well as the use of the PlayStation Move motion controller.

E3 2010: Killzone 3 Hands-On

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Killzone 3 (KZ3) is a very much anticipated title for the PlayStation 3 this winter, and at E3. The PlayStation booth not only had stations for two dimensions but also the 3D version of 3D. With Sony’s big push for 3D Kombo was very excited to see how 3D impacted a well known franchise. The three demos offered featured the jetpack, an on rails turret experience and another that was not detailed. Wanting to know most about the newest feature we chose jet pack mission.

The pre-alpha demo started by having Sev, returning from the previous Killzone jump in to a jet pack in a glacier environment. The 3D effect was met with mixed reactions as some Kombo reviewers saw double vision through the 3D glasses, this wasn’t consistent as others saw it normally. This may be because of glasses or contacts but either way this was disconcerting for an upcoming flagship 3D title. Working with the 3D effect gave everything a depth to the game and structures such as Helghast outposts and crumbling glaciers. Enemies didn’t look too different in the 3D setting.

The demo had Sev work the jet pack to eliminate an enemy presence on a snowy Helghast facility. The jet pack frame could hover, fly vertically and speed boost throughout the map. The enemy soldiers fell like swiss cheese to the jetpack’s machine gun and it was a blast to hover and eliminate enemies from above.
The movement with the jet pack was very solid with the right amount of unbalanced fusion of power and stability. We finished the demo by hopping from glacier to glacier, emphasizing the speed boost feature of the jet pack to catch on to the edge of the glaciers. The end of the demo finished by having Sev eliminate all combatants, no story elements were revealed as to why Sev was in an arctic environment and no multiplayer details were released.

In the end the 3D stayed consistent with all of the sporadic movement of the jetpack and it didn’t feel overwhelming or blurry at any time, but I was one that didn’t get any headaches during Avatar. KZ3 looks like a solid visual title with the previously acclaimed gameplay and hits all of the right features with the new direction of the jet pack. The 3D will be an interesting element to play with not breaking or making the game in any particular way.

KZ3 will ship this winter on the PS3.

Killzone 3: Release Date Set by Sony, Vehicles and More‎

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Are you looking forward to the 3D jetpacking action which Killzone 3 will be offering? If so we have some good news for you, it seems as if Sony have set a release date for the game’s release.
According to a recent article posted on ComputerAndVideoGames Sony has internally set a release date for Killzone 3, apparently we should expect it in May 2011, which is slightly more accurate than the Spring 2011 release date which was previously rumored.

Some other details were also ‘reaffirmed’, such as more than one online co-op mode, including a standard two-player co-op and a four-player co-op as well. As for standard multiplayer gaming, we can expect to see vehicles too.

Other confirmations include PlayStation Move compatibility, Stereoscopic 3D gameplay, jetpacks with guns on them, all of which seem pretty neat.

Killzone 3 officially announced for PS3‎

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Sony Computer Entertainment has officially announced Killzone 3 today. Our first glimpse of the title came out of the latest GamePro over the weekend, revealing hand-to-hand combat, jetpacks, and bigger everything.
A “war far from won”, Killzone 3 picks up where Killzone 2 left off, with Helghast dictator Visari dead at the hands of Sev and Rico and new political and social madness erupting as a result. A nuclear bomb set off in the Heglhan Capital Phyruss has decimated the ISA invasion force, leaving the player and company alone with no re-enforcements.

Killzone 3 promises levels “ten times bigger” than the previous game, promising new diversity whilst bringing players to toxic wastelands, alien jungles, arctic areas, and even space. Guerrilla says “every location features a distinct gameplay style for you to master.”

New features for the game includes “high definition, stereoscopic 3D”, jetpack troopers, “portable weapons of mass destruction”, and a lot more.