Monthly Archives: March 2011

Prey 2 Releasing On PlayStation 3 In 2012

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Bethesda Softworks this week said it will release Prey 2 to Sony Corp.’s Playstation 3 and Microsoft Corp.’s Xbox 360 in 2012.

Prey 2 is in development at Human Head Studios, which developed the original Prey. It will be built on the id tech engine from id Software.

Prey 2 is said to include fast-paced FPS action in an alien world.

Sony in Feb. began sale of the Playstation 3 160GB Killzone 3 Bundle, which includes the PS3 160GB hardware SKU and a copy of Killzone 3 $299.99.

The PS3 is sold in a 160GB SKU at $299.99 and a 320GB SKU at $349.99.

The Playstation Move Console Bundle includes the PS3 320GB SKU, Playstation Move Controller, Playstation Eye, and Sports Champions at $399.99.

Last Guardian ‘pushes PS3 to its limit’

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Last Guardian creative director Fumito Ueda has said the game is pushing PS3 to its limits.

Speaking to Edge, the Team Ico man discussed the most challenging aspects of developing the stunning looking game, noting: “With Ico, the way the AI was implemented was a challenge, and in SOTC, the way you could climb those bosses was another.

“In this game, I’m implementing both together while applying a huge brush-up that pushes the PS3 to its limit. This is quite a task, and we still have a lot of work to perfect it.”

Ueda also said he’s still a “long way” from creating the perfect game character, although this isn’t something he puts down to the limitations of Sony’s console.

“… I want to create a character that is as perfect as possible. I mean, as natural as possible. I’d like players to feel it’s really alive… I’m certainly trying to make that perfect living character.

“This is a great platform that has a lot to offer, but it’s not a question of machine power. It’s more about how you get emotions out of a virtual character.

“All my games feature a wall,” Ueda added. “In the first, it was about language, while the second was more about the thinking. This time, it goes beyond that, with a creature that can’t speak and has its own behaviour. So they were about situations. I’d like to come to a point where I could really communicate with a character through words in a very natural manner.”

Ueda has recently revealed that this spring’s Ico and Shadow of the Colossus Collection could come with a demo for The Last Guardian.

The Last Guardian is expected to release in late 2011.

PC MMO hit Free Realms coming to PS3

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Sony Online Entertainment’s Massively Multiplayer Online Game Free Realms is set to make the transition from PC to PS3 later this month.

Due for release, and available for download via the PlayStation Network, on March 29, will become the first free-to-play MMO to hit any console. Sony refers to Free Realms as a family-friendly experience with an endless array of exciting gameplay activities, minigames and adventures to entertain a diversity of players. From ninja fighting and playing soccer to battling pirate ships and training exotic pets, Free Realms offers a social environment to connect with old and new friends while participating in live events, group quests and community activities.

Featuring the familiar activities, minigames and adventures found in the PC version with a streamlined user interface, players can also use voice chat to lead their group into battle and socialise at a party, while also earning, comparing and sharing trophies.

Other features include:

15 jobs to get into and more than 30,000 wearable combinations, players can find the perfect profession, or try them all! Jobs include: wizard, blacksmith, medic, archer, warrior, ninja, brawler, chef, miner, demolition derby driver, kart driver, adventurer, postman, soccer star, and fisherman.

Players can decorate their player house with a party dance floor, rocket ship or talking tiki head, or create a maze with any number of items and invite friends over to race through it. The action doesn’t stop there; players can participate with the entire community at live event Boss Battles or in holiday quests, attend in-game concerts and learn boom box dance moves.

There are eight distinct, unique and breathtaking environments for players to explore. Areas include the snowcapped mountain villages of Snowhill, the dark and mysterious swamps of Blackspore, and the sunny shores of Seaside.

Play Free or Upgrade: At its heart, Free Realms is free-to-play, with more than 800 quests and the ability to take each job through level four. But players who want to break through to the next level can become Members with access to an additional 400 quests and the ability to level all jobs up to 20. Memberships are offered in terms of one month, three months, six months and lifetime, which is valid for the life of the game. Members and free players can also purchase a variety of items and wearables through micro-transactions.

Initially, Free Realms is set to launch in North America only.

Epic would like to bring Gears of War to PS3

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Epic President Mike Capps said while speaking at GDC that, “We would love to ship Gears of War on the PlayStation 3, but Microsoft has really compelling reasons to partner with Microsoft.”

Xbox 360 fans can breathe a little easier knowing that Gears of War will remain an Xbox 360 exclusive for the time being, but Capps was clear that Epic does own the Gears of War IP and they would like to bring the trilogy to the PlayStation 3 to get Resistance and Killzone players into Gears.

Capps said it is possible that Gears could come to the PlayStation 3 in the future because they own the franchise in the IP, but he apparently did not say anything beyond that. Xbox 360 fans will continue to hope that Microsoft continues to offer Epic compelling reasons to partner with them, as Gears of War has been one of the strongest exclusive franchises for the platform.

Sources tell us that Microsoft isn’t eager to lose their exclusivity for Gears of War on the Xbox 360, so we would not expect it to end any time soon.

Call Of Duty: Black Ops First Strike Goes Live On PS3

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After its release on Xbox LIVE back in February, Activision can now happily announce that the Call Of Duty: Black Ops First Strike Multiplayer map pack is now also available for download to PlayStation 3 users over the PlayStation Network. Microsoft have a deal in place for two years worth of exclusive DLC for Call Of Duty titles, so PS3 gamers had to wait again for this map pack to go multi-format. PC owners will also be getting the pack this month, but no firm date has yet been announced.

The First Strike pack is made up of 5 new maps, which includes four regular multiplayer maps and one new Zombie mode map. These five new locations are:

Berlin Wall - which features combat on both sides of the historic piece or architecture

Discovery - where battle commences on a desolate, frozen German outpost in Antarctica

Kowloon - set in Hong Kong, where fighters struggle in the pouring rain over rooftops in the sea of high-rise towers

Stadium - which is a tightly-packed map set in an Ice Hockey Arena

Ascension - the Zombie map, which is set in an abandoned Soviet missile launch facility.

Mortal Kombat demo to debut on PS3

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The demo for Mortal Kombat will debut on PlayStation 3, it has been revealed.

Warner Bros. Interactive has announced that PlayStation Plus subscribers can download the demo from March 8.

Regular PSN users can access the teaser from March 15, while Xbox 360 owners will receive the demo at a later date.

The full PlayStation 3 version will also receive several exclusive features, including God Of War character Kratos and stereoscopic 3D support.

Mortal Kombat will be available on April 19 in North America and April 21 in Europe.

Sony dishes on PlayStation 3 sales, PSN growth

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More than than 80 percent of all PlayStation 3s worldwide connect to the Internet, and Sony has tallied more than 70 million PlayStation Network accounts worldwide, a company exec revealed at the Game Developers Conference last night, according to video game blog Joystiq.

Pierre Gravereau, digital distribution manager at Sony Computer Entertainment America, reportedly told those in attendance at his panel discussion in San Francisco that Sony’s PlayStation Store traffic is up 60 percent and its revenue has risen 70 percent, compared with the prior year.

In addition, Gravereau said–and several publications reported–that Sony has sold 41.6 million PlayStation 3 units worldwide.

However, Gravereau’s hardware sales figures are off, a Sony spokesman confirmed to CNET this morning. A hardware-sales tally on Sony’s corporate page, which includes the third quarter of the current fiscal year, which ends March 31, reveals that Sony has actually sold 47.9 million PlayStation 3 units worldwide. The 41.6 million unit sales Gravereau cited were tallied through the end of the company’s fiscal second quarter.

In either case, Sony’s console sales have been on the upswing. In its 2006 fiscal year, the first year the PlayStation 3 was made available, it sold 3.5 million units around the world in the two quarters it was on store shelves, according to its Web site. During its first full fiscal year in 2007, Sony sold 9.1 million PS3 units worldwide. That figure increased to 10.1 million and 13 million in fiscal years 2008 and 2009, respectively.

Sony Computer Entertainment chief Kaz Hirai said in December that he expects his company to sell 15 million PlayStation 3 units by the time its 2010 fiscal year closes at the end of this month.

Even so, the PlayStation 3 still has a long way to go to match its predecessor. Sony announced last month that it shipped its 150 millionth PlayStation 2 at the end of January.

Fight Night Champion Review

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EA Sports has really stepped up their boxing franchise.  With the latest addition of Fight Night Champion you get to stand in the squared circle against some of the most legendary boxers.  Mike Tyson, Muhammad Ali and Joe Frasier to name a few. Ironically, they aren’t the highlights of FNC.  The intriguing storyline steals the show as you play as Andre Bishop through his trials and tribulations to become the Heavy Weight Champion of the world.  With a few bumps along the way.. of course!  A path I’m sure many boxers have traveled but now you’re experiencing first hand.

Get up, cause Mickey..err Gus Loves ya. Instantly, I knew Fight Night Champion was going to be different compared to other boxing games including it’s predecessor Fight Night Round 4. EA Canada’s intuitive control system sets FNC apart.  In Champion Mode, you begin your story as Andre Bishop, the prisoner, with no knowledge of his past.  Your first fighting experience is when you begin Champion mode and you have to get up from a knockdown.  Using your left analog stick, you try to move the flashing bar to the center.  Once lined up, you use the right analog stick to get up.  The situations your put into right away give the gave a realistic approach and an accurate one at that.  Once you come to, the crowd you heard cheering you on are orange jumpsuit prisoners and your objective is to stay on your feet and not get knocked back down.

  Sting like a butterfly? The onscreen tips enables you to box right away.  I appreciate their inclusion of train as you fight over the traditional training that puts you in front of a heavy bag or sometimes shadow boxing.  Moving Andre is done with the left analog stick.  Punching is performed one of two ways.  Flicking the right analog stick as well as pressing the four buttons lands different style punches on your opponent.  Holding down R2 and throwing a punch will land you a strong punch.  Pressing L1 will block and holding L1 will help you weave a web.  I found myself using both the right analog stick and buttons for a more precise level of combination’s and timing those devastating body punches.  Button mashers will find FNC has a stamina bar that will limit those strong punches to a few.  Throw too many and you become sluggish.  Which eventually allows your opponent to knock you down at a higher percentage.

Situational fighting at it’s best. Just like real boxing, you’re put up against certain situations.  I absolutely loved the fight where Andre Bishop breaks his right hand and all you’re left with is punching from the left.  For those who’ve followed Floyd Mayweather, you know during his illustrious career, he went through some hand issues where he kept breaking them during fights. Such a creative aspect of Fight Night Champion kept me thinking and on my toes. Without ruining too many areas of the story mode, sometimes fighters have all the chips going against them.  And in Andre Bishops case, he had to balance that scale himself.  I hope that paints a picture, if not you’ll understand when you get there.  Think Don King.

Damage Control. Throughout any matches online or a nice local game with a friend, you’ll eventually land a punch that sends your opponent in stun mode.  That will cause their stamina and health bars to flash red while your meter glows.   Just like a pack of rabid wolves, your stamina will remain full as you try to unleash as many punches to knock your opponent out.  Just like real boxing, once you see the other boxer’s legs give way, you’ll want to pounce in for blood and the knockout.  Same is reversed, if your stunned you’ll want to stay away from the other boxer while trying to recover.  And once a cut is opened up, you need to protect it at all costs.  If you take too many hits (represented with a number count) the referee will stop the fight.

The boxers of FNC. The roster that makes up Fight Night Champion is nothing short of spectacular.  I mentioned, Ali, Tyson and Frasier but it only gets better with past champions.  Sugar Ray Leonard, Evander Holyfield, Lennox Lewis, Vitali Klitschko are to name a few.  Floyd Mayweather is not included due to some contractual complications.  Nor was Arturo Gatti included due to his death.  But with “Boxer Share” you can download custom made boxers by other EA FNC players.  And I’m sure we’ll eventually see the rare gems like Prince Naseem Hamed.  Where is he anyhow?  In this same area you’ll be able to create and upload your creations as well.  I’m still wondering why Eminem is a Boxer Share…

With all this detail, I forgot to fight. I’m all about detail in games. If you read my past reviews, you know I love the smallest details where no one should look.  It shows character and completeness of a game.  FNC does just that.  For boxers with hair, as the fight progresses their hair will get messed up.  I also noticed that when a knock out punch is landed the skin in that area will jiggle and a collection of sweat will fly off a boxers head.  It was great to use Butterbean and watch him bounce around with his man-boobs.  Flabby men should never throw punches especially with their shirts off in Fight Night Champion. Just not right!  I really enjoyed the transition between gameplay and live action news.  The ESPN highlight reels in between fights was a realistic addition and I felt like I was watching Sports Center.

Building a Legacy. One of the “classic” game modes is Legacy Mode.  You can choose from an existing boxer or create your own to match up against other boxers.  As you build up your growth as a result of training or attaining challenges during fights, you’ll be able to boost those skills with XP earned.  Want to increase your left hook, put some XP there.  Certain attributes will cost more than others, just strategize for a complete, jack of all trades, boxer.  You will also have to train in between fights and juggle your stamina with rest before the week of the main event.  You can choose from 7 training camps each with their own advantage but costing you more to use their facilities.  I found that damage over time will depreciate your boxer.  Remember, this is your legacy protect your boxer or be forced into early retirement.

Gym Membership required. If you ever wanted to own your gymnasium, Fight Night champion gives you the chance to customize it to your liking.  Recruiting other online boxers to your gym is also possible.  If you then decide that you want to rival another gym, you can take up that option with a Rival challenge.  It’s all about representing your gym with the highest quality boxers and exhibiting to other gym rival members why they should join your gym.

Final Thought: Fight Night Champion is beyond the best boxing game, in my opinion it’s the only boxing game that should be played.  Period.  While some of the better known boxers don’t make up the roster, you’ll have no trouble using a past champion online against some great challengers.  Graphically speaking, in-game graphics are superb as are the cut-scenes which are some of the best on the PS3.  Boxing fans will truly appreciate the craftsmanship and detail put into Fight Night Champion!

9/10

Kinect Beats PS3 Move By More Than 1 Million Units

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Microsoft managed to outsell Sony’s PS3 Move controller by a substantial margin in 2010, according to market research firm IHS iSuppli – even actual sales were not as high as Microsoft previously announced.

Kinect posted a global sell-through (to consumers) of 6.36 million units by the end of 2010, IHS iSuppli said. The number is well below the (channel) sell-in of 8 million units that was announced by Microsoft at CES 2011, but it is ahead of 5.23 million (sell-through) Move controllers. Since more than one controller can be purchased for every PS3, the market research firm estimates that 4.26 million PS3 were Move-enabled.

“Sony’s marketing investment in Move was dwarfed by Microsoft’s,” IHS iSuppli said. “And although the cheapest standalone Move controller was $100 lower than Kinect, Sony’s marketing investment showed in sales. Move went on sale more than a month earlier than Kinect.”

Ninja Gaiden 3 for PS3 and Xbox 360 revealed

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Get ready for a lot of broken game controllers. Temco reveals Ninja Gaiden 3, the sequel for the highly valued action game series. The revelation occurred behind closed doors in the GDC developer’s conference.

Ninja Gaiden is a violent and cruel action games series based on the classic games series NES, which is considered to be one of the most difficult brands in recent years. The first game in the series was released originally for the original Xbox console and received a re-make named Ninja Gaiden Sigma that was released for the PS3.

The second game in the series was released in 2008 for the Xbox 360 console and also received success (although it was considered to be less successful than the first game). This game was also re-made for the PS3 and was called Ninja Gaiden Sigma 2.

The third game apparently will be released for the two HD consoles simultaneously. This is the first Ninja Gaiden Temco is producing without Tomonobi Itagaki, who headed the brand and left the company after Ninja Gaiden 2 was released.

The company is planning on revealing additional details during the coming E3 conference. So far, it is only willing to say that the new game will be even more violent than its predecessors (who were quite violent), and include a darker more mature story than the previous games in the series.